﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
//泛型类集合 list<>
//作用和功能接近arrayList
//无需装箱拆箱、类型转换
//类型安全
public class list1 : MonoBehaviour
{
   public List<int> lists = new List<int>();
    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}
